namespace Romer.Properties
{
    using System;
    using System.CodeDom.Compiler;
    using System.ComponentModel;
    using System.Configuration;
    using System.Diagnostics;
    using System.Runtime.CompilerServices;

    [GeneratedCode("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0"), CompilerGenerated]
    internal sealed class Settings : ApplicationSettingsBase
    {
        private static Settings defaultInstance = ((Settings) SettingsBase.Synchronized(new Settings()));

        private void SettingChangingEventHandler(object sender, SettingChangingEventArgs e)
        {
        }

        private void SettingsSavingEventHandler(object sender, CancelEventArgs e)
        {
        }

        [UserScopedSetting, DebuggerNonUserCode, DefaultSettingValue("True")]
        public bool checksum
        {
            get
            {
                return (bool) this["checksum"];
            }
            set
            {
                this["checksum"] = value;
            }
        }

        public static Settings Default
        {
            get
            {
                return defaultInstance;
            }
        }

        [UserScopedSetting, DebuggerNonUserCode, DefaultSettingValue("True")]
        public bool forcelogo
        {
            get
            {
                return (bool) this["forcelogo"];
            }
            set
            {
                this["forcelogo"] = value;
            }
        }

        [DefaultSettingValue("True"), UserScopedSetting, DebuggerNonUserCode]
        public bool headersize
        {
            get
            {
                return (bool) this["headersize"];
            }
            set
            {
                this["headersize"] = value;
            }
        }

        [DefaultSettingValue("True"), UserScopedSetting, DebuggerNonUserCode]
        public bool pointer
        {
            get
            {
                return (bool) this["pointer"];
            }
            set
            {
                this["pointer"] = value;
            }
        }

        [DebuggerNonUserCode, DefaultSettingValue("True"), UserScopedSetting]
        public bool unitcode
        {
            get
            {
                return (bool) this["unitcode"];
            }
            set
            {
                this["unitcode"] = value;
            }
        }
    }
}

